Graphics
For this devlog, I have added graphics to the game.
Each knight has an animation of it running, attacking, and dying that is played depending on what it’s doing. The background is made from a tile map consisting of one tile. This is a textured green square to represent a grassy background. For each of the spawners, a crystal sprite has been used. The position of the spawners is effectively all of the level design that the game will have, although this is subject to change.
In addition to graphics, the camera behaviour has been updated, so now it follows the right-most troop of the left-hand team so that the player(s) can always be watching where the action is taking place.
Knights 1, 2, and 3 can be found at: Free 2D Fantasy Knight Sprite by 2D Game Assets on Dribbble
The sprite for the background image of grass can be found at: Spraytime | (makoweruk.com)
The crystal sprite can be found at: Made a Crystal Sprite! : PixelArt (reddit.com)
Files
Epic Field Battles
Status | Prototype |
Author | Matthew_L5 |
More posts
- Documentation + User GuideOct 14, 2022
- Player FeedbackOct 08, 2022
- Screens and More TroopsOct 01, 2022
- Player InputSep 21, 2022
- Game ConceptAug 26, 2022