Lighting & Bacic Shader Graph
UTAS KIT207 Portfolio » Devlog




For learning how to use static lighting, the "Monkey in the Room" was created following this Brackey’s tutorial:

This was then applied to some other objects in a scene. The top orb is using static lighting, and the bottom has a point light attached as a child object to cast its light.

For basic shader graph, another Brackey’s tutorial:
Basics of Shader Graph - Unity Tutorial - YouTube

The shader graph fire was made by following this tutorial:
Unity Shader Graph - Fire Flames Shader Tutorial - YouTube

The smoke effect is custom though.
UTAS KIT207 Portfolio
| Status | Released | 
| Author | Matthew_L5 | 
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