Lighting & Bacic Shader Graph
UTAS KIT207 Portfolio » Devlog
For learning how to use static lighting, the "Monkey in the Room" was created following this Brackey’s tutorial:
This was then applied to some other objects in a scene. The top orb is using static lighting, and the bottom has a point light attached as a child object to cast its light.
For basic shader graph, another Brackey’s tutorial:
Basics of Shader Graph - Unity Tutorial - YouTube
The shader graph fire was made by following this tutorial:
Unity Shader Graph - Fire Flames Shader Tutorial - YouTube
The smoke effect is custom though.
UTAS KIT207 Portfolio
Status | Released |
Author | Matthew_L5 |
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