Lighting & Bacic Shader Graph


For learning how to use static lighting, the "Monkey in the Room" was created following this Brackey’s tutorial:

LIGHTING in Unity - YouTube

This was then applied to some other objects in a scene. The top orb is using static lighting, and the bottom has a point light attached as a child object to cast its light.


For basic shader graph, another Brackey’s tutorial:

Basics of Shader Graph - Unity Tutorial - YouTube

The shader graph fire was made by following this tutorial:

Unity Shader Graph - Fire Flames Shader Tutorial - YouTube


The smoke effect is custom though.