Terrain


The scene (shown in the pictures), has been made to test out how some of the basic functions of the terrain and ProBuilder tools in unity. The picture with the light house was made just by altering the height of the terrain and adding textures to make the island and sea parts look different. The picture of the 'mountains' was made the same way, but with the addition of trees placed by the "paint trees" tool. The building that is intended to resemble a temple was made with the ProBuilder tool utilizing several of its features including polygon create, bevel, and subdivide.

Most of the texture including the those used for the rocks, mountains, and building are from the unity asset store: Outdoor Ground Textures | 2D Floors | Unity Asset Store and Rock Textures - 4K | 2D Textures & Materials | Unity Asset Store

Texture for water: Stylize Water Texture | 2D Water | Unity Asset Store

Trees: Realistic Tree 9 [Rainbow Tree] | 3D Trees | Unity Asset Store